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Tuesday, January 15, 2019

Articles About Digital Art: Summary Essay

Summary of Art Form For The digital while by Henry JenkinsIn the article Art Form For The digital Age, by Henry Jenkins, Jenkins elaborates on the ever expanding video game sedulousness and cites that it is now being considered a digital art. The gaming industry is overly said to be the clear of art in todays economy that has spring upn the most. The gaming industry has progressed the most in the erstwhile(prenominal) century, starting with silent ping-pong games and evolving into intense story plot and bout games liken to Final Fantasy. Games atomic number 18 becoming more and more realistic, characters deal talk, blink, jump, wave and move individual body parts, mimicking human behavior. P atomic number 18ntal consultive ratings are an implausibly large part of the industry. In this new succession of video games, players rouse blow up enemies and viscerally rip them apart. They make believe become so realistic that it is surmised that some children perk up difficul ties differentiating video from mankind and act out mirroring the game characters behavior. It is obvious that the gaming world isnt promoting youth violence quite an show the artistic view repoint of what the creators vision is.Also, online play allows you to lead opp unitarynts who are not only not in the same room with you they can be across the globe. It is essentially like a chat room where players can view other players stats and choose who to play, creating a more intense and challenging game. More and more young adults seeking careers and degrees in graphic design are leaning toward the gaming industry rather than the film industry. Gaming is as big now as cinemas were when they were firstly introduced to the public. Now, you can stay home and play games rather than go out. thither are so legion(predicate) types of games that you can virtually do anything you necessity to. Due to the endless possibilities the gaming industry will continue to grow as a respected digita l art.Jenkins, Henry. Art Form For the Digital Age. Technology Review Sept. 2000 n. pag. Print.Summary of Do impression Games Kill by Karen StemheimerIn the commentary, Do Video Games Kill, Karen Sternheimer brings to light an interesting and incredibly controversial subject are video games to blame for youth accelerator violence? She maintains that due to many biased opinions political, religious and advocacy groups, the media have failed to provide ample information to the public resulting in the inability to form an educated opinion, in mold causing a mass craze resulting in tougher security guidelines in schools, stricter juvenile laws and far less personalized and parental responsibility. An incredibly popular first person shooter video game, Doom, is ripe with gratuitous violence. So much so that it has been blamed for some(prenominal) mass shootings, perpetrated by middle-class, white, young-adult males. The media, politicians, advocacy groups as well as the FBI are ste adfast in claiming that the only rational explanation is that of the individuals falling give to the aggression inciting video game. In short, the violent video game make them do it. One might be reminded of the Salem Witch Trials, where no educated explanation can be derived, those which cannot defend themselves, no take how far-fetched the reasoning, is the obvious answer.Religious and political dogma has run rampant. The media have created uncalled-for fear and moral panic to legitimize their personal agendas under the pretending of protecting children. More often than not, alternate explanations are not charge taken into consideration. Depression, poverty, ignorance, self deprecation, bullying, violent home life are rarely cited and when cited are not explored in depth. The justice system in around every state has revised its juvenile justice laws to increase their penalties in many paths however, the Supreme Court deemed juvenile executions unconstitutional, which in tur n created even more fodder for the paranoid masses. In summation, the indite goads the lecturer to delve more into the alternative explanations in skimes that by increasing the masses education, the masses will be less apt to point the proverbial finger at the video games and look more toward the socioeconomic and mental reasoning behind the individuals violent behavior.Sternheimer, Karen. Do Video Games Kill. The Journal of American Sociological Association Winter Contexts (2007) n. pag. Print.Summary of In confession of hip- vamoose by Cathleen RountreeIn the article In Defense of Hip Hop, Cathleen Rountree details the nations growing nescient disrespect for the musical music genre of Hip Hop and illustrates a way to understand, respect and even advocate for the genre. She further argues that uneducated masses at a time condemn the art form ignorantly without fully understanding it, and furthermore, are unwilling to attempt to understand it. According to numerous sour ces, Hip Hop has been attributed to ignorance, crime, incarceration, disrespect and has created negative monikers reinforcing the negative connotations and stereotypes associated with the oft misunderstood art form. Lyricists have been shunned and ostracized by the nation and targeted with blame for the derogatory actions of pop-culture today. Upon further investigation, hip hop has now been linked to positive media projects such as films and collaborative albums featuring individuals from many different backgrounds who have used hip hop as a means of expressing their hardships and misadventures.Liken to the beatniks of the fifties, the artists merely attempt to satiate their compulsion for personal development and self discovery rather than incite violence. The author concludes that through becoming more educated on the artists personal journey and actually listening to or reading and comprehending the lyrics, one is able to find the art to be poetic, cathartic and even inspiring. In doing so, the reader is able to positively redefine their personal opinion of the genre by delving into the back stories behind the songs and note the courage necessary to compose such personal and sometimes endearing phraseology.Rountree, Cathleen. In Defense of Hip Hop. Santa Cruz Sentinel 19 May 2007 n. pag. Print.

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